If you got 3 out of 5 right on a test is that good?
How about 8 out of 10 on another exam, is that something you'd be pleased with?
Well, it's difficult to answer those questions isn't it? It all depends on what your expectations were. For example, if you only expected to get 2 out of 5 right, you'd be pretty happy with 3. Conversely, if you expected to get 10 out of 10 right on the second test (because it was easy), an 8 out of 10 might tick you off.
I've been thinking about expectations and how they relate to me as a freelancer, an author and a business person. Whether you receive praise or disappointment, it all hinges on expectations.
Since we listed the Being a Starving Artist Sucks and Verbal Kung Fu for Freelancers eBook on the iPhone, I find myself checking out the Apps Store, seeing what else is available for download (games, apps, eBooks) and checking out some of the reviews.
Have you read the reviews for some of these apps/books? Oi veh!
You can read 10 reviews for an app, 5 of them are embarrassingly gushing and full of praise, "This is the best app ever!!!!!!!!"; the other 5 reviews are horrifically nasty, "I can't believe they invested time to build this POS - don't waste your money on this crap."
Sure, you're going to have the developer or her/his buddies post glowing reviews, and you'll have bored, malicious and just plain sad people write venomous diatribes (even if they didn't purchase the download) because it makes them feel better in some twisted way (sadly, there are even a couple of those for the Verbal Kung Fu for Freelancers eBook).
The rest of the reviews are somewhat legitimate, written by ordinary people across the globe - people with very different expectations on the value they place on the downloads.
For example, I know people would drop $10 on an iPhone game and not really expect it'll be all that great, at the same time I've found buyers willing to invest the time to type out a full page, scathing review for a $.99 game that didn't deliver all of the features they wanted.
Staggering.
Is the $.99 business app really worth what they were charging?
How about the $7.99 downloadable game?
Again, it all boils down to expectation levels.
Unfortunately for the developers out there (including me), when many of these initial downloadable apps, games and books apps came out they were free (developers just wanting to make a name for themselves). Many of these downloads weren't half-bad, so everyone's expectation levels were high...unrealistically high, and most of the review were favorable as you'd expect since the downloads were free.
Of course when the developers started to charge for their downloads, consumers blasted them. The expectation was: if download A) is free and is usable, than download B) should be the greatest thing since WIFI since they're charging $3.99. When those expectations (whether realistic or unrealistic) weren't met, consumers got pissed off and took full advantage of Apple's flawed, anonymous review system.
What's this all mean to you?
Whether you're selling downloadables on the iTunes App Store, or you're running a freelance design company, you need to help your clients/buyers establish realistic expectations on what you'll be delivering. Make sure in your initial meetings you get a clear idea of what she/he is expecting from you, reiterate it to them so they know you heard them, and write it down so you'll be able to include it in the project scope section of your contract (If you don't have a project scope section for your contract you should).
By the way, Apple has since revised their review policy since I
initially wrote this post (a while ago), but it's still pretty flawed - Seth Godin
had it right, "Anonymity is the enemy of civility." Having a discussed, written down and agreed upon expectation level BEFORE you start the process will always ensure that you're clients won't come back and say, "I can't believe I paid $750 for this project when I expected you to do..."
Expectation levels, as in the iTunes example above are extremely dangerous when left purely up to the client/buyer without any discussion. Make sure you always get a clear sense of your client's expectations before you start your next project with her/him, otherwise you will be "acting stupidly", right Mr. President? Little political humor at the end here :)